Cordie Atkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 41 F 5 (-1) 6 (0) 10 (1) 8 (0) 7 (0) 11 (1)56A87B
Hospitable
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 2
Carouse 0
Diplomat 0
Electronics 0
Flyer (Rotor) 1
Leadership 1
Mechanic 1
Profession (Hostile Environment) 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Merchant Merchant Marine Senior Crewman12
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Freddie Candy Contact 3 1 2 5 Ne Kraeda ren Kelva (M/88)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Cordie Atkins learn something Cordie Atkins should not have – a corporate secret, a political scandal – which Cordie Atkins can profit from illegally.
1 19 Gain a criminal contact.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Scarred. Owe 1,250 for medical bills.
3 26 Voluntarily left Corporate
3 26 Failed to qualify for Law Enforcement (Agent).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 A series of bad deals and decisions force Cordie Atkins into bankruptcy. Cordie Atkins salvages what Cordie Atkins can.
4 30 Continued as Merchant (Merchant Marine).
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Voluntarily left Merchant Marine
5 34 Failed to qualify for Pirate (Rogue).
5 34 Became a Drifter (Barbarian).
5 35 Attacked by enemies and injured.
5 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 35 Gain Enemy if Cordie Atkins don't already have one.
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