Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Severely injured. Owe 3,750 for medical bills. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
Make an unexpected connection outside Dakkaa-Aspa's normal circles. Gain a Contact. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
Imperial trade restrictions force Dakkaa-Aspa out of business. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Dakkaa-Aspa secretly provide religious rites for a dying leader or noble, although they do not share Dakkaa-Aspa's faith. Gain an Ally in the family and a Rival who disagrees with Dakkaa-Aspa's choice. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
A notable academic consults with Dakkaa-Aspa about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
39 |
Retired at age 39. |