Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Dawn Maltby's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Risk Dawn Maltby's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Severely injured. Owe 3,750 for medical bills. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
An investigation takes on a dangerous turn. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Voluntarily left Law Enforcement |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Drafted into Engineer/Gunner |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
38 |
Vessel participates in a diplomatic mission. |
6 |
38 |
Gain a contact. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |