Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of De-wa-kabab Pa-kaswat's Contacts or Allies betrays De-wa-kabab Pa-kaswat, ending De-wa-kabab Pa-kaswat's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Continued as Drifter (Scavenger). |
2 |
22 |
De-wa-kabab Pa-kaswat run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
30 |
Refuse to abuse De-wa-kabab Pa-kaswat's position for profit. |
4 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
33 |
Vessel participates in a notable military engagement. |
5 |
34 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
6 |
34 |
Continued as Navy (Line/Crew). |
6 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |