Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Deann Berry's work ends up coming home with Deann Berry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
21 |
Failed to qualify for Cavalry (Army). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
23 |
Deann Berry do not know what happened to Deann Berry. There is a gap in Deann Berry's memory. |
4 |
23 |
Failed to qualify for Broker (Merchant). |
4 |
23 |
Continued as Drifter (Scavenger). |
4 |
24 |
Attacked by enemies and injured. |
4 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Gain Enemy if Deann Berry don't already have one. |
4 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
28 |
Became a Merchant (Broker). |
6 |
32 |
Risk Deann Berry's fortune on a possibility lucrative deal and win. |
7 |
32 |
Continued as Merchant (Broker). |
7 |
34 |
A sudden war destroys Deann Berry's trade routes and contacts, forcing Deann Berry to flee that region of space. |
7 |
34 |
Gain rebels as Enemy |
7 |
36 |
Promoted to Merchant (Broker) rank 1. |
8 |
36 |
Continued as Merchant (Broker). |
8 |
37 |
A sudden war destroys Deann Berry's trade routes and contacts, forcing Deann Berry to flee that region of space. |
8 |
37 |
Gain rebels as Enemy |
9 |
37 |
Switched to Drifter (Barbarian). |
9 |
41 |
Deann Berry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |