Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
20 |
Become deeply involved in politics on Dewey Richey's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
23 |
Dewey Richey make an alliance with a powerful and charismatic noble, who becomes an Ally. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
29 |
time as a ruler or playboy gives Dewey Richey a wide range of experiences. |
4 |
30 |
Voluntarily left Dilettante |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Dewey Richey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
A series of bad deals and decisions force Dewey Richey into bankruptcy. Dewey Richey salvages what Dewey Richey can. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Dewey Richey come into conflict with a splinter group Dewey Richey's own religion which maintains Dewey Richey's version is the wrong one. Gain 2 Rivals. |