Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Diane Kildare's Contacts or Allies betrays Diane Kildare, ending Diane Kildare's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Moved to a new world. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Diane Kildare's Contacts or Allies betrays Diane Kildare, ending Diane Kildare's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
A good deal ensures Diane Kildare is living the high life for a few years. |