Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Dicie Marsden to flee and vows to hunt Dicie Marsden down. Gain an Enemy. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
27 |
Severely injured. Owe 5,000 for medical bills. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Dicie Marsden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Dicie Marsden inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Failed to qualify for Performer (Entertainer). |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Failed to qualify for Merchant Academy. |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
36 |
Dicie Marsden do not know what happened to Dicie Marsden. There is a gap in Dicie Marsden's memory. |
8 |
36 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Dicie Marsden is chosen to represent Dicie Marsden's faith in a vid show or other highly public forum. |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |