Crewman Dicie Stoker  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 41 F 8 (0) 2 (-2) 6 (0) 12 (2) 9 (1) 5 (-1)826C95
Close, Overly broad shoulders, Afraid of Ghosts
 
Skills
Broker 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Medic 2
Persuade 3
Profession (Colonist) 0
Science (Life Sciences) 0
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Believer Missionary/Humanitarian Project Leader34
Navy Engineer/Gunner Crewman01
 
Name Type Affinity Enmity Power Influence Species
Aaelldha Aegtaerrg Enemy 0 3 0 1 Vargr, Imperium (F/64)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 A sudden war destroys Dicie Stoker's trade routes and contacts, forcing Dicie Stoker to flee that region of space.
1 21 Gain rebels as Enemy
2 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 24 A notable academic consults with Dicie Stoker about a publication or documentary he is working on. Gain a Contact in academia.
2 25 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 25 Continued as Believer (Missionary/Humanitarian).
3 27 Dicie Stoker is sent to a new community or parish to preach The Word among the poor.
3 29 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
4 29 Continued as Believer (Missionary/Humanitarian).
4 33 Dicie Stoker retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 33 Continued as Believer (Missionary/Humanitarian).
5 34 Dicie Stoker accepted an offer of inducements to betray Dicie Stoker's faith. Gain 450,000 in cash.
5 37 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
6 37 Became a Navy (Engineer/Gunner) with the new title Crewman.
6 40 Special assignment or duty on board ship.
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