Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
21 |
Gain Enemy if Docia Clarke don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Docia Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Docia Clarke have been following false teachings! |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Docia Clarke's Contacts or Allies betrays Docia Clarke, ending Docia Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A good deal ensures Docia Clarke is living the high life for a few years. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Docia Clarke's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Failed to qualify for Field Researcher (Scholar). |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
39 |
Drafted into Law Enforcement |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |