Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Dona Lamb do not know what happened to Dona Lamb. There is a gap in Dona Lamb's memory. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Surrounded and outnumbered by the enemy, Dona Lamb hold out until relief arrives. |
2 |
23 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Continued as Army (Infantry). |
3 |
25 |
Given a special assignment or duty in Dona Lamb's unit. |
3 |
27 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Continued as Army (Infantry). |
4 |
31 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Dona Lamb's Contacts or Allies betrays Dona Lamb, ending Dona Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Make an unexpected connection outside Dona Lamb's normal circles. Gain a Contact. |
7 |
37 |
Continued as Merchant (Merchant Marine). |