Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Widely recognized. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Easter Clubb's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Gain Enemy if Easter Clubb don't already have one. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Survived a risky adventure but gained nothing. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |