Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Edythe Forrest's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Edythe Forrest's Contacts or Allies betrays Edythe Forrest, ending Edythe Forrest's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
28 |
Edythe Forrest is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
28 |
Failed to qualify for Scientist (Scholar). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Navy (Engineer/Gunner). |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Attempt at commissioned failed. |
6 |
32 |
Continued as Navy (Engineer/Gunner). |
6 |
33 |
Edythe Forrest is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
33 |
Failed to qualify for Journalist (Entertainer). |
7 |
33 |
Switched to Drifter (Wanderer). |
7 |
35 |
Find valuable salvage. |
7 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
38 |
Find valuable salvage. |