Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Edythe Schmidt have no idea what happened to Edythe Schmidt – they found Edythe Schmidt's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Edythe Schmidt is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Edythe Schmidt's job. |
6 |
35 |
Became a Citizen (Worker). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Citizen (Worker) rank 1. |