Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Eleanor Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Eleanor Rule's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
A good deal ensures Eleanor Rule is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Became a Agent (Intelligence). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Became a Entertainer (Artist). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Promoted to Entertainer (Artist) rank 1. |