Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Elfrieda Credge's work ends up coming home with Elfrieda Credge, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
22 |
Failed to qualify for Thief (Rogue). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Entertainer (Artist). |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
34 |
Attacked by enemies that Elfrieda Credge easily defeat. |
6 |
34 |
Gain Enemy if Elfrieda Credge don't already have one. |
6 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
36 |
Became a Scout (Explorer). |
8 |
38 |
Psychologically damaged by Elfrieda Credge's time in the scouts. |