Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find an Alien Artifact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Elizabeth Vear's Contacts or Allies betrays Elizabeth Vear, ending Elizabeth Vear's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Elizabeth Vear's scout ship. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
When dealing with an alien race, Elizabeth Vear have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |