Elma Duffey  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 41 F 7 (0) 5 (-1) 10 (1) 3 (-1) 10 (1) 9 (1)75A3A9
Content, Always shivers (even when it's not cold), Screwed up
 
Skills
Advocate 1
Animals 0
Deception 0
Drive 0
Electronics 0
Persuade 1
Profession (Worker) 0
Recon 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Citizen Worker 04
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Good fortune
2 22 Continued as Drifter (Wanderer).
2 23 Elma Duffey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Became a Citizen (Worker).
3 25 Moved to a new world.
4 27 Continued as Citizen (Worker).
4 28 Elma Duffey's business expands, Elma Duffey's corporation grows, or the colony thrives.
5 31 Continued as Citizen (Worker).
5 32 Good fortune
6 35 Continued as Citizen (Worker).
6 38 Political upheaval strikes Elma Duffey's homeworld, and Elma Duffey is caught up in the revolution.
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