Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
24 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
26 |
Voluntarily left Pirate |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Erie Purcell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
34 |
Moved to a new world. |
5 |
37 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
39 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |