Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Erika Crawford's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
30 |
Find an Alien Artifact. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
31 |
Public opinion turns on Erika Crawford. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
33 |
A revolution, attack or other unusual event throws Erika Crawford's life into chaos, forcing Erika Crawford to leave the planet. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
37 |
Attempted a risky adventure and was sent to prison. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Became a Prisoner (Fixer). |
7 |
38 |
A guard takes a dislike to Erika Crawford. |