Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Scarred. Owe 5,000 for medical bills. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Errksuedhvaekong Uenggvarrgh is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
22 |
Became a Entertainer (Performer). |
3 |
23 |
One of Errksuedhvaekong Uenggvarrgh's pieces of art is stolen, and the investigation brings Errksuedhvaekong Uenggvarrgh into the criminal underworld. |
3 |
26 |
Promoted to Entertainer (Performer) rank 1. |
4 |
26 |
Voluntarily left Performer |
4 |
26 |
Failed to qualify for Field Researcher (Scholar). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Became a Merchant (Broker). |
7 |
37 |
Good fortune |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |