Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Arrested and charged. |
1 |
20 |
Failed to defend self. Gain an Enemy and go to prison. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
24 |
Offended a prison gang Ester Gilbert tried to join. Gain an Enemy. |
2 |
26 |
Promoted to Prisoner (Fixer) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Ester Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Merchant (Broker). |
4 |
29 |
Embroiled in legal trouble. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Promoted to Merchant (Broker) rank 2. |