Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Etta Sheils's Contacts or Allies betrays Etta Sheils, ending Etta Sheils's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Returned to Drifter (Barbarian). |
4 |
30 |
Etta Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Broker). |
5 |
32 |
Make an unexpected connection outside Etta Sheils's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Etta Sheils's business or ship thrives. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |