Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Citizen (Worker). |
2 |
20 |
Ettie Hart befriend a superior in the corporation or the colony. |
2 |
23 |
Promoted to Citizen (Worker) rank 1. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
27 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Ettie Hart's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Ettie Hart's Contacts or Allies betrays Ettie Hart, ending Ettie Hart's career. That Contact or Ally becomes a Rival or Enemy. |