Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Eulah McRoddon secretly provide religious rites for a dying leader or noble, although they do not share Eulah McRoddon's faith. Gain an Ally in the family and a Rival who disagrees with Eulah McRoddon's choice. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
A notable academic consults with Eulah McRoddon about a publication or documentary he is working on. Gain a Contact in academia. |