Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force Eunice Mason into bankruptcy. Eunice Mason salvages what Eunice Mason can. |
2 |
21 |
Became a Rogue (Thief). |
2 |
25 |
Involved in a feud with a rival criminal organization. |
2 |
25 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
26 |
Betrayed by a friend. One of Eunice Mason's Contacts or Allies betrays Eunice Mason, ending Eunice Mason's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Surveyor (Scout). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
30 |
Switched to Merchant (Broker). |
5 |
33 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Broker) rank 2. |