Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Drafted into Merchant Marine |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Merchant Marine). |
3 |
29 |
A series of bad deals and decisions force Felecia Jacobs into bankruptcy. Felecia Jacobs salvages what Felecia Jacobs can. |
4 |
29 |
Failed to qualify for Field Researcher (Scholar). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
33 |
Felecia Jacobs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Switched to Merchant (Free Trader). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Make an unexpected connection outside Felecia Jacobs's normal circles. Gain a Contact. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |