Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Ferne McKenzie run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
26 |
Ferne McKenzie's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
28 |
Ferne McKenzie is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Given advanced training in a specialist field |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Voluntarily left Merchant Marine |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
35 |
Special assignment or duty on board ship. |
6 |
36 |
Attempt at commissioned failed. |
7 |
36 |
Continued as Navy (Line/Crew). |
7 |
39 |
Commanding officer takes an interest in Ferne McKenzie's career. |
7 |
40 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |