Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Fleta Corney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
28 |
Birth or Death involving a family member or close friend. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
32 |
Fleta Corney is rewarded for Fleta Corney's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
35 |
Fleta Corney learn something Fleta Corney should not have – a corporate secret, a political scandal – which Fleta Corney can profit from illegally. |
5 |
36 |
Promoted to Citizen (Colonist) rank 3. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
38 |
Fleta Corney's business expands, Fleta Corney's corporation grows, or the colony thrives. |
6 |
40 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |