Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Severely injured. Owe 6,250 for medical bills. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
30 |
Join homeworld’s celebrity circles |
4 |
30 |
Gain a contact |
4 |
31 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
31 |
Continued as Entertainer (Journalist). |
5 |
33 |
Public opinion turns on Floy Mcarty. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
36 |
A revolution, attack or other unusual event throws Floy Mcarty's life into chaos, forcing Floy Mcarty to leave the planet. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Floy Mcarty's work ends up coming home with Floy Mcarty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |