Frankie Kuhn  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 41 F 5 (-1) 9 (1) 4 (-1) 11 (1) 7 (0) 6 (0)594B76
Has achieved many things in life
 
Skills
Deception 0
Drive 0
Language (Trokh (Aslan)) 1
Mechanic 2
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Scout Courier 02
Scout Surveyor 01
 
Name Type Affinity Enmity Power Influence Species
Ossie Morgan Enemy 0 3 1 2 Answerin (M/32)
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Became a Drifter (Wanderer).
1 21 Find an Alien Artifact.
2 22 Continued as Drifter (Wanderer).
2 24 Attacked by enemies and injured.
2 24 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 24 Gain Enemy if Frankie Kuhn don't already have one.
3 26 Voluntarily left Wanderer
3 26 Became a Scout (Courier).
3 30 Perform an exemplary service for the scouts.
4 30 Continued as Scout (Courier).
4 33 Spend several years jumping from world to world in Frankie Kuhn's scout ship.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Surveyor) with previous rank.
5 35 Frankie Kuhn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Frankie Kuhn fail to help. Gain an Enemy.
5 35 Frankie Kuhn have no idea what happened to Frankie Kuhn – they found Frankie Kuhn's ship drifting on the fringes of friendly space.
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