Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Entered University. |
3 |
27 |
Study Tactics (Naval) as a hobby. |
3 |
30 |
Graduated. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Freida Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Star Marine (Marine). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 1. |