Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Widely recognized. |
1 |
22 |
Graduated. Gain an rival who is upset that Garnet Ming left the community. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Garnet Ming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Garnet Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
34 |
A good deal ensures Garnet Ming is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Voluntarily left Free Trader |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Garnet Ming's Contacts or Allies betrays Garnet Ming, ending Garnet Ming's career. That Contact or Ally becomes a Rival or Enemy. |