Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Gene Mcabe's Contacts or Allies betrays Gene Mcabe, ending Gene Mcabe's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Cavalry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
A mission goes wrong; Gene Mcabe and several others are captured and mistreated by the enemy. Gain Gene Mcabe's jailer as an Enemy. |
3 |
24 |
Failed to qualify for Broker (Merchant). |
3 |
24 |
Returned to Drifter (Scavenger). |
3 |
28 |
Find an Alien Artifact. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |