Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Genesis Peck is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Genesis Peck's job. |
4 |
29 |
Failed to qualify for Free Trader (Merchant). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Suffer from a life-threatening illness. |