Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Georgie Wright far from home. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Gain Enemy if Georgie Wright don't already have one. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
29 |
Gain Enemy if Georgie Wright don't already have one. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Georgie Wright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A good deal ensures Georgie Wright is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |