Gertrude Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 41 F 6 (0) 9 (1) 10 (1) 8 (0) 10 (1) 3 (-1)69A8A3
Agreeable
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Deception 1
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Mechanic 0
Medic 0
Melee (Grapple) 1
Navigation 0
Profession (Hostile Environment) 0
Recon 1
Science (Life Sciences) 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Rogue Thief 22
 
EducationGraduated
Colonial Upbringing Failed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 War breaks out, triggering a mandatory draft.
1 19 Fled from the draft.
1 27 Failed as a colonist.
2 27 Became a Drifter (Wanderer).
2 28 Find valuable salvage.
3 31 Continued as Drifter (Wanderer).
3 33 Gertrude Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 33 Became a Rogue (Thief).
4 35 Gertrude Middlemiss spend months in the dangerous criminal underworld.
4 37 Promoted to Rogue (Thief) rank 1.
5 37 Continued as Rogue (Thief).
5 41 Involved in a gambling ring.
5 41 Promoted to Rogue (Thief) rank 2.
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