Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Worker (Citizen). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
31 |
Suffer from a life-threatening illness. |
3 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
34 |
Opponents of Golda Davies's belief system ambush Golda Davies. |
3 |
34 |
Severely injured. Owe 5,000 for medical bills. |
4 |
34 |
Returned to Drifter (Wanderer). |
4 |
37 |
Betrayed by a friend. One of Golda Davies's Contacts or Allies betrays Golda Davies, ending Golda Davies's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
41 |
Golda Davies's business or ship thrives. |
5 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |