Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Grace Payne's ship is damaged, and Grace Payne have to hitch-hike Grace Payne's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Became a Rogue (Thief). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Continued as Rogue (Thief). |
5 |
34 |
A police detective or rival criminal forces Grace Payne to flee and vows to hunt Grace Payne down. Gain an Enemy. |
6 |
34 |
Failed to qualify for Journalist (Entertainer). |
6 |
34 |
Switched to Drifter (Barbarian). |