Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
19 |
Gain Enemy if Gungkhike don't already have one. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
A police detective or rival criminal forces Gungkhike to flee and vows to hunt Gungkhike down. Gain an Enemy. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Intelligence) rank 3. |