Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
30 |
Opponents of Gussie Babington's belief system ambush Gussie Babington. |
2 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Failed to qualify for Broker (Merchant). |
3 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Voluntarily left Scavenger |
4 |
34 |
Returned to Believer (Missionary/Humanitarian). |
4 |
37 |
Opponents of Gussie Babington's belief system ambush Gussie Babington. |
4 |
37 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
37 |
Failed to qualify for Thief (Rogue). |
5 |
37 |
Submitted to the draft. |
5 |
37 |
Became a Scout (Courier). |
5 |
41 |
Gussie Babington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |