Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Harriett Askew's Contacts or Allies betrays Harriett Askew, ending Harriett Askew's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Star Marine (Marine). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A series of bad deals and decisions force Harriett Askew into bankruptcy. Harriett Askew salvages what Harriett Askew can. |
6 |
35 |
Became a Citizen (Worker). |
6 |
36 |
Advanced training in a specialist field. |