Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Heather Brewer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Heather Brewer's work ends up coming home with Heather Brewer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Switched to Merchant (Broker). |
4 |
30 |
A series of bad deals and decisions force Heather Brewer into bankruptcy. Heather Brewer salvages what Heather Brewer can. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |