Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Refuse to abuse Hildred Greerson's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Hildred Greerson's work ends up coming home with Hildred Greerson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Failed to qualify for University. |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Explorer). |
3 |
27 |
Hildred Greerson discover a world, item or information of worth to the Imperium. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Continued as Scout (Explorer). |
4 |
32 |
Hildred Greerson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hildred Greerson fail to help. Gain an Enemy. |
4 |
32 |
Hildred Greerson's ship is damaged, and Hildred Greerson have to hitch-hike Hildred Greerson's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
33 |
Promoted to Scout (Explorer) rank 2. |
5 |
33 |
Voluntarily left Explorer |
5 |
33 |
Failed to qualify for Merchant Academy. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
36 |
Contact with Government. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |