Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
A mission goes wrong; Ira Hawkins and several others are captured and mistreated by the enemy. Gain Ira Hawkins's jailer as an Enemy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Find Ancient Technology. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attacked by enemies that Ira Hawkins easily defeat. |
3 |
30 |
Gain Enemy if Ira Hawkins don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Ira Hawkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |