Isabel Pearson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 41 F 7 (0) 10 (1) 1 (-2) 6 (0) 5 (-1) 4 (-1)7 (0)7A1654
Doubtful, Needs Social Approval, Sharp-Witted
 
Skills
Astrogation 0
Athletics 0
Awareness 0
Carouse 1
Clairvoyance 1
Diplomat 1
Drive (Mole) 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Colonist) 0
Science (Life Sciences/Psionicology) 0
Seafarer 0
Streetwise 1
Survival 0
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Psion Adept 02
Citizen Colonist 12
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Georgiana Carpenter Rival 1 0 0 1 Humaniti (F/17)
Eric Jenkins Rival 0 2 0 4 Swanfeh (M/65)
Relationship soured.
Cory Clark Contact 2 1 1 0 Humaniti (M/54)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Spent the college years partying.
1 22 Graduated. Gain an rival who is upset that Isabel Pearson left the community.
2 22 Became a Scout (Surveyor).
2 25 Isabel Pearson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 25 Became a Psion (Adept).
3 26 Pick up potentially useful information using Isabel Pearson's psychic powers.
4 29 Continued as Psion (Adept).
4 30 Gain a contact outside of normal circles.
4 33 Forced to muster out.
5 33 Became a Citizen (Colonist).
5 34 Isabel Pearson's business expands, Isabel Pearson's corporation grows, or the colony thrives.
5 37 Promoted to Citizen (Colonist) rank 1.
6 37 Continued as Citizen (Colonist).
6 38 Isabel Pearson gain experience in a technical field as a computer operator or surveyor.
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