Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Ivy McLean run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Risk Ivy McLean's fortune on a possibility lucrative deal and win. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Failed to qualify for Intelligence (Agent). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Became a Army (Infantry) with the new title Private. |
7 |
39 |
Surrounded and outnumbered by the enemy, Ivy McLean hold out until relief arrives. |
7 |
41 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |