Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Janet Brook's scout ship is one of the first on the scene to rescue the survivors of a disaster but Janet Brook fail to help. Gain an Enemy. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Janet Brook have no idea what happened to Janet Brook – they found Janet Brook's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Janet Brook come into conflict with a splinter group Janet Brook's own religion which maintains Janet Brook's version is the wrong one. Gain 2 Rivals. |
4 |
26 |
Became a Agent (Corporate Agent). |
4 |
27 |
Established a network of contacts. Gain 1 contacts. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
32 |
Janet Brook's work ends up coming home with Janet Brook, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Became a Scholar (Physician). |
6 |
36 |
A disaster leaves several injured, and others blame Janet Brook, forcing Janet Brook to leave Janet Brook's career. Gain a Rival. |
6 |
36 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Janet Brook refused an offer of inducements to betray Janet Brook's faith. Gain 1 enemies. |
7 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |