Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Jean Henry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jean Henry fail to help. Gain an Enemy. |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Jean Henry's scout ship. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Jean Henry do not know what happened to Jean Henry. There is a gap in Jean Henry's memory. |
6 |
35 |
Failed to qualify for Corporate Agent (Agent). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Agent (Intelligence). |
7 |
40 |
Go undercover to investigate an enemy. |
7 |
40 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |