Jesse Reed  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 41 F 7 (0) 5 (-1) 4 (-1) 7 (0) 4 (-1) 10 (1)75474A
Zealous, Entrepreneurial
 
Skills
Art (Creative) 0
Astrogation 0
Diplomat 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Mechanic 0
Navigation 1
Pilot (Spacecraft) 2
Profession (Freeloader) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Agent Law Enforcement Rookie01
Drifter Scavenger 01
Scout Courier Scout13
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Icie Kelley Ally 3 0 2 2 Sydite (F/38)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 20 Failed to qualify for Broker (Merchant).
2 20 Submitted to the draft.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 21 Jesse Reed's work ends up coming home with Jesse Reed, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 21 Became a Drifter (Scavenger).
3 24 Betrayed by a friend. One of Jesse Reed's Contacts or Allies betrays Jesse Reed, ending Jesse Reed's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Switched to Scout (Courier) with previous rank.
4 26 Spend several years jumping from world to world in Jesse Reed's scout ship.
4 28 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 28 Continued as Scout (Courier).
5 30 Serve as the courier for an important message from the Imperium.
6 32 Continued as Scout (Courier).
6 36 When dealing with an alien race, Jesse Reed have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 36 Forced to muster out.
7 36 Failed to qualify for Free Trader (Merchant).
7 36 Switched to Drifter (Wanderer).
7 40 Betrayed by a friend. One of Jesse Reed's Contacts or Allies betrays Jesse Reed, ending Jesse Reed's career. That Contact or Ally becomes a Rival or Enemy.
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